Search found 18 matches

by Fubar686
Wed Sep 20, 2023 8:27 pm
Forum: Classifieds
Topic: NIB Briggs LO206 Motor *Sold
Replies: 2
Views: 2784

Re: NIB Briggs LO206 Motor *Sold Pending Funds

Was a busy day apologies, replied
by Fubar686
Tue Sep 19, 2023 5:53 pm
Forum: Classifieds
Topic: NIB Briggs LO206 Motor *Sold
Replies: 2
Views: 2784

NIB Briggs LO206 Motor *Sold

*Sold pending funds*

New sealed in box Briggs LO206 I picked up from Joey as a spare

Base package with fuel pump and carb (no exhaust/air filter/clutch)

~Sold~

[email protected]
by Fubar686
Thu Jun 08, 2023 4:09 pm
Forum: Pit Talk
Topic: Strathmore Motorsports Park Sim Track Project
Replies: 26
Views: 20250

Re: Strathmore Motorsports Park Sim Track Project

Unfortunately a day prior to this reply I had sold the drone. I had bought it for a singular purpose and when instructed to cease operations it no longer had one for me. If another member has a drone they'd lend me to take source photographs (249g or less, no UAV licensing) I can continue, personall...
by Fubar686
Thu May 25, 2023 6:36 pm
Forum: Pit Talk
Topic: Strathmore Motorsports Park Sim Track Project
Replies: 26
Views: 20250

Re: Strathmore Motorsports Park Sim Track Project

I'm no longer allowed to fly my drone, no further work will be done. PM if you want access to a sorta lap able "final" version
by Fubar686
Sun Apr 02, 2023 3:43 pm
Forum: Pit Talk
Topic: Ideas for bridging gap between try a kart and race day
Replies: 9
Views: 7484

Re: Ideas for bridging gap between try a kart and race day

I'll offer some input I joined up last year as a first timer, I had driven some karts maybe 15 years prior at a rental place in Westbank, outside of that and sim racing I hadn't done any proper motorsport, so call it 0 experience. Went to rookie school in April before the snow had melted or I had go...
by Fubar686
Mon Jan 16, 2023 10:10 am
Forum: Pit Talk
Topic: Strathmore Motorsports Park Sim Track Project
Replies: 26
Views: 20250

Re: Strathmore Motorsports Park Sim Track Project

Not nearly as much as you might think :lol: Most of my time has been spent just learning Blender's many tools. Now that I'm "pretty okay" with the curve/array/shrink-wrap tools remaking those curbs into more of a correct shape should be straightforward. Would be even more so if I hadn't de...
by Fubar686
Wed Jan 11, 2023 1:39 pm
Forum: Pit Talk
Topic: Strathmore Motorsports Park Sim Track Project
Replies: 26
Views: 20250

Re: Strathmore Motorsports Park Sim Track Project

Working on un-mashing the curbing. Not sure I have the shape quite right yet but the few I've done feel good to bash in the sim so far. I think I'll have to do these individually in the summer to get them closer curb1.PNG curb2.PNG curb3.PNG Note the bits of mesh sticking through the new curb will b...
by Fubar686
Tue Jan 10, 2023 2:40 pm
Forum: Pit Talk
Topic: Strathmore Motorsports Park Sim Track Project
Replies: 26
Views: 20250

Re: Strathmore Motorsports Park Sim Track Project

Been a little while since an update, I've gotten back to modeling and reaching a point where I need some feedback before I proceed. I ended up having to retopologize the photogrammetry model entirely into something more workable. In doing so I've set my self up for a much easier time on the Sim raci...
by Fubar686
Sun Aug 21, 2022 12:56 am
Forum: Pit Talk
Topic: Strathmore Motorsports Park Sim Track Project
Replies: 26
Views: 20250

Re: Strathmore Motorsports Park Sim Track Project

Oh boy, something that loads! (If you own Assetto Corsa and would like this alpha map you're welcome to to try it, I would love the feedback!! To cut down on google drive spam bots private message me and I'll be happy to share the karts/track files) Road is very bumpy and hard to grip up on, texture...
by Fubar686
Sat Aug 20, 2022 11:18 pm
Forum: Pit Talk
Topic: Strathmore Motorsports Park Sim Track Project
Replies: 26
Views: 20250

Re: Strathmore Motorsports Park Sim Track Project

I'll need that round 2 data set but in the meantime practicing the workflow and learning. This screen capture is from within the game engine's 3D editor (it takes the track object files I create with the photogrammetry and blender and helps finalize and convert it into something the game will be abl...